I craft problem-solving tools and native plugins in Unreal Engine — from Atlux, the visualisation plugin used by hundreds of studios worldwide, to pipeline automations for film, gaming, architectural visualisation and product design.
A professional visualisation plugin for Unreal Engine - solo developed entirely from scratch. Includes a Virtual Photo Studio, dedicated Editor Mode, streamlined render interface, lighting & camera presets, 1-click render workflow, automated turntable, batch rendering, and Colmap data export for Gaussian Splatting. Used by designers and studios across automotive, film, fashion, architecture and gaming.
"I'm most at home deep inside Unreal Engine — the combination of 3D, programming, engineering and design is what makes me passionate about it. I am a one-man army who loves problem solving."
I'm looking for roles where I can go deep on Unreal Engine development —
whether that's tools, automation, real-time experiences, visualisation pipelines
or interactive media. Remote or relocation welcome.
Also open to consultancy.